Wednesday, June 25, 2008

EGT Flood(gate)s PS3 Technical Seminar 2008

Sony Computer Entertainment Japan (SCEJ) held a PS3 Technical Seminar these past two days in Tokyo. We did a 45-minute presentation today entitled "Gamebryo: Improving Performance with Floodgate Technology." Along with the presentation, we of course showed our mesh and Bad Sushi demos. Kamata-san did a GREAT job with the presentation. In the Q&A, since so many developers are shy about asking questions, Kamata-san did his own FAQ, and filled the Q&A with his own questions that were quite good - very helpful to the developers.

Kamata-san even executed a self-depricating joke in the Q&A (FAQ), that this crowd of developers actually laughed at (an accomplishment in and of itself). The more I see Kamata-san "in action" with pre-customers, the more impressed I become with him. It's a testament to the great team we have on the ground in Japan!

There were 80 people in the audience, and they seemed to be engaged; no sleeping audience members here. There were other middleware companies that presented at this event, some of whom presented in English, with English-language slides, with the aid of interpreters. By contrast, our presentation was given by a local support engineer, completely in Japanese with Japanese-language slides. I won't mention any of these other middleware companies' names, but the contrast between ours and these other sessions was unreal. It was a stark contrast of epic proportions!

Enjoy the event photos, below.

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